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G70 raster and patterns and image centering
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bachiano



Joined: 13 Mar 2006
Posts: 163


Posted: Fri Feb 03, 2012 4:27 pm    Post subject:

AFryia wrote:


First thing to do even before your Moome arrives is setup the internal Registrations and Convergence for internal oscillators P2, P3, P4, and maybe P5. This sets up Preset Memory blocks. When a source/signal is input it looks for the closest match (Registration). Then when you fine tune the convergence it saves to a User Memory block for that source. That source will now call the User block assuming the scan frequency does not change.


Hi Afryia

Got another question.

Can I "setup the internal Registrations and Convergence for internal oscillators P2"
and then copy ( P2's Registrations and Convergence) to P3, P4, and P5 ?
Or do I have to do each, one by one ? I hope not :-/

Thanks
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AFryia



Joined: 09 Mar 2006
Posts: 965
Location: S.E. Michigan VPH-G70Q

Posted: Sat Feb 04, 2012 12:46 am    Post subject:

Yes, no, Maybe.

After you setup P2 with good geometry and convergence hold the memory key for 5-15 seconds. You will be prompted to save the registration to the current Block or all memory blocks. Save to all. The initial registration does not need to be perfect. You put most of your effort into converging each source signal. So Yes!

Now setup P3. Save to this block only. So No!

If you have the later firmware you can manually copy any User memory to any other User memory. You need to get into the Extended Service Mode. I'm not sure if you can copy Preset memory to another Preset memory (Preset memory is the default memory blocks 1-9 setup during initial Registration) User memory is 10-99 So Maybe!

When you load a source you may see in the menu "Memory 4:4". Preset block 4 loaded and the User block loaded 4. After you fine tune a source and save you may see "Memory 4:10" for Preset/User or just "Memory :10" indicating Preset block/memory #10 loaded for your external source.

The User block is chosen automatically and is FIFO starting at 10 or the first empty block. If you see User block 39 loading there are 28 previous blocks already stored on your machine.

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bachiano



Joined: 13 Mar 2006
Posts: 163


Posted: Tue Feb 07, 2012 12:08 am    Post subject:

Afryia

That is some awesome information.
Highly appreciated.
I'll come back to it when it's time to press that memory key.
My PSS-70 it's on the way.
So little by little, getting closer to see what this machine can do Smile

Thank you very much.
Bachiano
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bachiano



Joined: 13 Mar 2006
Posts: 163


Posted: Fri Feb 10, 2012 9:28 pm    Post subject:

AFryia wrote:
Yes, no, Maybe.

After you setup P2 with good geometry and convergence hold the memory key for 5-15 seconds. You will be prompted to save the registration to the current Block or all memory blocks. Save to all. The initial registration does not need to be perfect. You put most of your effort into converging each source signal. So Yes!

Now setup P3. Save to this block only. So No!

.



I did not get the option "save registration to the current Block. Only "save to all"

I "save to all" but when I toggle through the presets they are not perfectly converged.
Does this mean I still need to do geometry and convergence for P3, P4 and P5 after P2's "save to all?

I was interpreting "save to all" to mean that my geometry and convergence for P2 would be copied to P3, P4 and P5 and....

Now if I can't "Save to this block only" how do I set up P3, P4 and P5 individually???

This G70 memory structure is giving me a headache Wink

For example I sent a 1080i signal from ps3 to pj.
I set the ps3 to only output 1080i.
The convergence was a little off so I tweaked it and hit memory.
But, when I started COD the size became small so I enlarged it and hit memory.
But when I quit COD and went back to the main PS3 screen the size got really big (passed the tube face)
So I made the image smaller and hit memory.

How can this be???
Should the G70 not load the same memory block as I'm feeding the same 1080i signal from the same PS3 ???

I must be missing some fundamentally simple concept.
This can't be so complicated :-/

I'm dumbfounded.
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bachiano



Joined: 13 Mar 2006
Posts: 163


Posted: Sat Feb 11, 2012 1:51 am    Post subject:

I did not get the option "save registration to the current Block. Only "save to all"

Ok I think I'm going to answer my own Q. =
I have the option to "save to all" or "no"
I presume "no" means it will save to the current block only.


I "save to all" but when I toggle through the presets they are not perfectly converged.
Does this mean I still need to do geometry and convergence for P3, P4 and P5 after P2's "save to all?

Ok I went back and toggled through the presets again and apart from some minor misconvergence
it looks like P3, P4, P5 .... did acquire the registration I set on P2 after I "save to all"




Ok this is still confusing to me:

This G70 memory structure is giving me a headache Wink

For example I sent a 1080i signal from ps3 to pj.
I set the ps3 to only output 1080i.
The convergence was a little off so I tweaked it and hit memory.
But, when I started COD the size became small so I enlarged it and hit memory.
But when I quit COD and went back to the main PS3 screen the size got really big (passed the tube face)
So I made the image smaller and hit memory.

How can this be???
Should the G70 not load the same memory block as I'm feeding the same 1080i signal from the same PS3 ???

I must be missing some fundamentally simple concept.
This can't be so complicated :-/

I'm dumbfounded.[/quote]
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AFryia



Joined: 09 Mar 2006
Posts: 965
Location: S.E. Michigan VPH-G70Q

Posted: Sat Feb 11, 2012 2:28 am    Post subject:

bachiano wrote:
I did not get the option "save registration to the current Block. Only "save to all"

Ok I think I'm going to answer my own Q. =
I have the option to "save to all" or "no"
I presume "no" means it will save to the current block only.


Correct.

bachiano wrote:

I "save to all" but when I toggle through the presets they are not perfectly converged.
Does this mean I still need to do geometry and convergence for P3, P4 and P5 after P2's "save to all?

Ok I went back and toggled through the presets again and apart from some minor misconvergence
it looks like P3, P4, P5 .... did acquire the registration I set on P2 after I "save to all"


Yes. Save All gives you a head start on the next memory block. Because the next block has a different scan frequency the convergence will be off.

bachiano wrote:

Ok this is still confusing to me:

This G70 memory structure is giving me a headache Wink

I know how you feel. It will make sense over time though.


bachiano wrote:

For example I sent a 1080i signal from ps3 to pj.
I set the ps3 to only output 1080i.
The convergence was a little off so I tweaked it and hit memory.
But, when I started COD the size became small so I enlarged it and hit memory.
But when I quit COD and went back to the main PS3 screen the size got really big (passed the tube face)
So I made the image smaller and hit memory.

How can this be???
Should the G70 not load the same memory block as I'm feeding the same 1080i signal from the same PS3 ???

I must be missing some fundamentally simple concept.
This can't be so complicated :-/

It will depend on which type of input you are using. Only RGB (RGBHV) uses memory blocks 1-8 and 10-99. Component YPrPb uses memory block 9 only. This is the one thing that bugged me about the G70.

My DVI card sits in slot B (Input B) Input B is set to RGB so the memory blocks load. My OTA HD feeds Input A so only block 9 is available.

I'm assume you are using Input A YPrPb. Your PS3 must be changing the timing or refresh just enough to mess up convergence. The PIA work around is to use Video memory for Component sources with different scan rates or frequencies. The PIA part is you have to manually select which video memory block to use. That is what I do for the XBox.
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bachiano



Joined: 13 Mar 2006
Posts: 163


Posted: Sat Feb 11, 2012 4:21 am    Post subject:

Hi Afryia

Ok - I figured out the switching size problem.
Originally the saving option was on manual.
I switched it to Auto.
The next time when I started COD the G70 loaded a new signal and I saw in memory 13:13 whatever that means.

I closed COD and went to the PS3 display settings and I don't know why but 720p was checked.
( my son I'm sure - I don't know why he thinks the PS3 is his Wink)

I unchecked 720?.
Went back to COD
and the problem is gone.
Size now remained the same whether I'm in PS3 main screen or inside COD.

----------------------------------------

At least I learned how video memory work ( I Think)
It seems that video memory settings work across different frequency signals ???

In other words if I make changes to contrast and brightness @ 1080i and save to video1,
then
next time I go to 720p. if I hit video memory 1 the same contrast or brightness settings will be used - is that correct ???

If that is the case then it is a PITA.
Would that mean that if I had two or three different signal freq. and needed to resize the image according to the signal.
I would have to assign a different video memory to each different signal ???

----------------------------------------

I'm using a Moome external DVI V.2 very old.


Last edited by bachiano on Sat Feb 11, 2012 3:48 pm; edited 1 time in total
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bachiano



Joined: 13 Mar 2006
Posts: 163


Posted: Sat Feb 11, 2012 3:03 pm    Post subject:

Afryia

Does doing a better initial geometry and convergence on P2 and "Save to All" translate to better geometry and convergence on the other presets?

If I do another geometry and convergence on P2 when I ceiling mount and I "Save to All"
will that completely override my initial "Save to All" ?

Should I "reset to factory" and or set all settings back to 128 before I start a new "geometry and convergence" and then "Save to All"
and then work my P2 geometry and convergence over that and then "Save to All" one final time.
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Phoenixed



Joined: 13 Oct 2011
Posts: 514
Location: The mitten

Posted: Sat Feb 11, 2012 5:00 pm    Post subject:

COD can be resized itself in the game, the default gets set during your initial loading.
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AFryia



Joined: 09 Mar 2006
Posts: 965
Location: S.E. Michigan VPH-G70Q

Posted: Sat Feb 11, 2012 5:10 pm    Post subject:

bachiano wrote:
Does doing a better initial geometry and convergence on P2 and "Save to All" translate to better geometry and convergence on the other presets?

IMO no. Except maybe for MAG Focus.

bachiano wrote:
If I do another geometry and convergence on P2 when I ceiling mount and I "Save to All"
will that completely override my initial "Save to All" ?

Yes it will.

bachiano wrote:
Should I "reset to factory" and or set all settings back to 128 before I start a new "geometry and convergence" and then "Save to All"
and then work my P2 geometry and convergence over that and then "Save to All" one final time.

It depends if your machine is all factory original or had several components replaced.

If it is factory original reset to factory and perform the mechanical setup followed by the electronic registration and convergence.

If it had some components replaced a reset to factory might still be fine. If this is your first time I recommend Reset to Factory. You need to run through a complete setup a number of times. With each time you will become more proficient.

You do have CRT experience with another make right? If you are comfortable the are more advanced setup procedures....

On my PJ I had replaced parts so I reset everything to 128 (mid point). In the end the final result was better control and stability (less drift). There are some advanced mechanical setups (CPC Magnets, Yoke) that should be performed along with with a reset to 128. Examples of these are contain on this site.

All said I still recommend Reset to Factory followed by at least one full setup start to finish.
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AFryia



Joined: 09 Mar 2006
Posts: 965
Location: S.E. Michigan VPH-G70Q

Posted: Sat Feb 11, 2012 5:24 pm    Post subject:

bachiano wrote:
It seems that video memory settings work across different frequency signals ???

In other words if I make changes to contrast and brightness @ 1080i and save to video1,
then
next time I go to 720p. if I hit video memory 1 the same contrast or brightness settings will be used - is that correct ???

Correct.

bachiano wrote:
If that is the case then it is a PITA.
Would that mean that if I had two or three different signal freq. and needed to resize the image according to the signal.
I would have to assign a different video memory to each different signal ???

Yes. Sony missed the boat on this one. You should only need Video memory for Component sources. RGB will give you access to 10 thru 99 /User Memories.

bachiano wrote:
I'm using a Moome external DVI V.2 very old.

I'm not familiar with Moome but I'm assuming it has RGBHV or RGB over DB15 output capability because...
bachiano wrote:
The next time when I started COD the G70 loaded a new signal and I saw in memory 13:13 whatever that means.
Your PJ is loading User memory block 13 for the input frequncy of yur PS3/Moome combo. That means the PJ is seeing RGB input and there are three previously saved memories 10, 11, 12.
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