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Various questions regarding the 3D-Displayer model
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axdenied



Joined: 21 May 2011
Posts: 2



PostLink    Posted: Sat May 21, 2011 5:50 pm    Post subject: Various questions regarding the 3D-Displayer model Reply with quote


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Hi,

Is it possible to hook the 3D-Displayer to an ATI 6870 Video Card on a Desktop computer ? The videocard supports stereoscopic 3D (i.e.: HDMI 1.4a) and the displayer also has an HDMI 1.4a input.

What I wanted to do was hook the video card to the model using the input slot, then output it to either a TV or an LCD computer screen (both support HDMI).

Is such a thing possible ? Will I then be able to play desktop games that support Nvidia's 3D display ?

Also, considering that the 3D-Displayer only outputs at 720p, will the image get automatically upscaled to 1080p on my HDTV or LCD Desktop displays ?

Thanks
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kal
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Joined: 06 Mar 2006
Posts: 12330
Location: Ottawa, Canada

TV/Projector: JVC DLA-RS56


PostLink    Posted: Sat May 21, 2011 9:17 pm    Post subject: Reply with quote

Hi!

The 3D-Displayer can take frame-packed 3D content which is typically 3D games and 3D movies. While it's possible that some HTPC content could theoretically be delivered as frame-packed, most isn't. For example, .MKV files used most typically on HTPCs are not frame packed.

If you want to use a PC you pretty much need the 3D-Theatre. It supports side-by-side and top-and-bottom 3D formats in addition to frame-packed. The 3D-Theatre supports *all* of the various 3D formats.

See: http://www.curtpalme.com/3DTheatre.shtm

Quote:
Also, considering that the 3D-Displayer only outputs at 720p, will the image get automatically upscaled to 1080p on my HDTV or LCD Desktop displays ?


That depends on the display. Digital displays all scale to native resolution.

Kal

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axdenied



Joined: 21 May 2011
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PostLink    Posted: Sat May 21, 2011 10:07 pm    Post subject: Reply with quote

Thanks for the reply.

I actually only intend to use the PC to play games that are nVidia 3D vision ready. If I want to watch 3D movies, I'll use my PS3.

But from what I understood from your post, even games probably won't be frame-packed...?
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kal
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TV/Projector: JVC DLA-RS56


PostLink    Posted: Sat May 21, 2011 10:20 pm    Post subject: Reply with quote

That's a good question - I don't know.

You can try it out: Play the game now on a regular display and see what you get. If you get two images either side by side or one above the other then the format is side-by-side or top-and-bottom and you need the 3D-Theater.

Like this:

Side-by-side:



Top & bottom:



Kal

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Yeek



Joined: 22 May 2011
Posts: 20



PostLink    Posted: Sun May 22, 2011 2:20 pm    Post subject: Panasonic AE4000 and Nvidia 3d Vision Active Glasses Reply with quote

I'm almost ready to plunge into the VIP 3d world....just a few questions before I dive in. Has there been any issues with 1080P LCD projectors like the Panasonic AE4000 on the 3D Displayer?

I've got the Nvidia's 3D Vision transceiver and active glasses....does it work with VIP 3D Displayer?

Yeek
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kal
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TV/Projector: JVC DLA-RS56


PostLink    Posted: Mon May 23, 2011 10:34 pm    Post subject: Re: Panasonic AE4000 and Nvidia 3d Vision Active Glasses Reply with quote

Yeek wrote:
I'm almost ready to plunge into the VIP 3d world....just a few questions before I dive in. Has there been any issues with 1080P LCD projectors like the Panasonic AE4000 on the 3D Displayer?

I have not heard of any specific issues with that projector

Quote:
I've got the Nvidia's 3D Vision transceiver and active glasses....does it work with VIP 3D Displayer?

From the 3D-Theatre order page:

Can I use third party glasses that include an emitter or transceiver?
Yes. Any external 3rd party glasses that include an emitter/transceiver will work with the 3D-Theatre as long the emitter/transceiver has the 3-pin standard mini-din connector.

See: http://www.curtpalme.com/3DTheatre.shtm

Kal

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Yeek



Joined: 22 May 2011
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PostLink    Posted: Tue May 24, 2011 2:02 am    Post subject: Mixed IR and RF environment? Reply with quote

kal wrote:
Yeek wrote:
I'm almost ready to plunge into the VIP 3d world....just a few questions before I dive in. Has there been any issues with 1080P LCD projectors like the Panasonic AE4000 on the 3D Displayer?

I have not heard of any specific issues with that projector

Quote:
I've got the Nvidia's 3D Vision transceiver and active glasses....does it work with VIP 3D Displayer?

From the 3D-Theatre order page:

Can I use third party glasses that include an emitter or transceiver?
Yes. Any external 3rd party glasses that include an emitter/transceiver will work with the 3D-Theatre as long the emitter/transceiver has the 3-pin standard mini-din connector.

See: http://www.curtpalme.com/3DTheatre.shtm

Kal



Cool! It's just that I've never heard anyone using the 3DVision setup with anything else...I'm glad I've found more use for it now Smile

Another quick question, since RF is a better solution which I would buy together with the VIP 3D Displayer but yet I don't want to let my Nvidia 3d Vision glasses go to waste, is it possible to have a mixed RF and IR glasses environment (i.e. use some form of 3-pin mini din splitter with 1 end to the VIP RF transceiver and the other to the 3d Vision IR transceiver)?

Cheers!
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prover



Joined: 07 Nov 2008
Posts: 152
Location: Stuttgart, Germany


PostLink    Posted: Tue May 24, 2011 10:41 am    Post subject: Re: Mixed IR and RF environment? Reply with quote

Yeek wrote:
kal wrote:
Yeek wrote:
I'm almost ready to plunge into the VIP 3d world....just a few questions before I dive in. Has there been any issues with 1080P LCD projectors like the Panasonic AE4000 on the 3D Displayer?

I have not heard of any specific issues with that projector

Quote:
I've got the Nvidia's 3D Vision transceiver and active glasses....does it work with VIP 3D Displayer?

From the 3D-Theatre order page:

Can I use third party glasses that include an emitter or transceiver?
Yes. Any external 3rd party glasses that include an emitter/transceiver will work with the 3D-Theatre as long the emitter/transceiver has the 3-pin standard mini-din connector.

See: http://www.curtpalme.com/3DTheatre.shtm

Kal



Cool! It's just that I've never heard anyone using the 3DVision setup with anything else...I'm glad I've found more use for it now Smile

Another quick question, since RF is a better solution which I would buy together with the VIP 3D Displayer but yet I don't want to let my Nvidia 3d Vision glasses go to waste, is it possible to have a mixed RF and IR glasses environment (i.e. use some form of 3-pin mini din splitter with 1 end to the VIP RF transceiver and the other to the 3d Vision IR transceiver)?

Cheers!


You should know that 3dvision IR-emitter can not be exculsively used connecting via Mini-DIN. You always have to have it connected to a running PC via USB. The stereo jack (mini-DIN) from 3DVision is only used to synchronize with external 3D-source but can't be used to drive and switch the IR-emitter, that's the problem. It is possible to set it up but it is not straight forward procedure... Better you think about an universal emitter like Gen2. The Nvidia glasses on the other hand are very good and can be used with universal emitters like Gen2.

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Yeek



Joined: 22 May 2011
Posts: 20



PostLink    Posted: Tue May 24, 2011 4:00 pm    Post subject: Re: Mixed IR and RF environment? Reply with quote

Thanks Prover, that is great insight into what I should be buying. I will certainly check it out.

Cheers!
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SgtVideo



Joined: 27 May 2011
Posts: 88



PostLink    Posted: Fri May 27, 2011 11:59 am    Post subject: Re: Panasonic AE4000 and Nvidia 3d Vision Active Glasses Reply with quote

Yeek wrote:
I'm almost ready to plunge into the VIP 3d world....just a few questions before I dive in. Has there been any issues with 1080P LCD projectors like the Panasonic AE4000 on the 3D Displayer?

I've got the Nvidia's 3D Vision transceiver and active glasses....does it work with VIP 3D Displayer?

Yeek


I have the Displayer working with the AE4000 at 60Hz. I also purchased the VIP RF glasses which
made it possible to tune out ghosting for the AE4000 and Samsung DLP. Cannot comment whether
the Nvidia hardware will give you that capability.

Having the ability to tune RF glasses "delay" and "duty cycle" allows you to adjust both parameters
to optimize sharpness and brightness. You will need to experiment to find the sweet spot between
those two adjustments.

The VIP/Monster Max RF glasses appear to be made by Bit Cauldron. The Bit Cauldron documentation
is a little more clearer than the Monster manual. See Bit Cauldron manual for BC5000 glasses to
get a proper idea of the functioning.

At 60Hz some flicker will be visible in bright white scenes but to my 63 year old eyes
it wasn't a deal breaker. I only have Tron 3D at the moment for testing.

Regards,
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SgtVideo



Joined: 27 May 2011
Posts: 88



PostLink    Posted: Fri May 27, 2011 12:06 pm    Post subject: Reply with quote

I forgot to mention there is a firmware fix on the way to correct multi-channel audio passthrough. The VIP products are only
outputting 2-channel. You will need to be creative to restore multi-channel until that is available.
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Yeek



Joined: 22 May 2011
Posts: 20



PostLink    Posted: Fri May 27, 2011 1:25 pm    Post subject: Reply with quote

Thanks SgtVideo! That's a wealth of information. I didn't know that the VIP/Monster Max RF glasses can be tweaked to remove ghosting. I was going to go with the Gen2 Universal Convertor with its packaged glasses but now I'm not sure they would be as effective as the VIP/Monster ones. As for the 2 channel audio output, I guess my Oppo 95's dual HDMI out should solve the problem for now.
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kal
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TV/Projector: JVC DLA-RS56


PostLink    Posted: Fri May 27, 2011 1:32 pm    Post subject: Reply with quote

The RF glasses we carry are definitely the ones we recommend over other IR or DLP Link solutions as they are completely adjustable as SgtVideo mentions. This allows you to tweak out ghosting if required as every projector or display is slightly different. With other glasses you're stuck with what you get.

Our RF Glasses: http://www.curtpalme.com/RFGlasses.shtm

Kal

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Yeek



Joined: 22 May 2011
Posts: 20



PostLink    Posted: Fri May 27, 2011 1:43 pm    Post subject: Reply with quote

kal wrote:
The RF glasses we carry are definitely the ones we recommend over other IR or DLP Link solutions as they are completely adjustable as SgtVideo mentions. This allows you to tweak out ghosting if required as every projector or display is slightly different. With other glasses you're stuck with what you get.

Our RF Glasses: http://www.curtpalme.com/RFGlasses.shtm

Kal


That's a nice feature to have. I heard that the RF glasses drain battery faster than IR ones...is there any truth in that?
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kal
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TV/Projector: JVC DLA-RS56


PostLink    Posted: Fri May 27, 2011 1:48 pm    Post subject: Reply with quote

Yeek wrote:
kal wrote:
The RF glasses we carry are definitely the ones we recommend over other IR or DLP Link solutions as they are completely adjustable as SgtVideo mentions. This allows you to tweak out ghosting if required as every projector or display is slightly different. With other glasses you're stuck with what you get.

Our RF Glasses: http://www.curtpalme.com/RFGlasses.shtm

Kal


That's a nice feature to have. I heard that the RF glasses drain battery faster than IR ones...is there any truth in that?


I'm afraid I don't know. I don't have the IR glasses and the RF glasses are so new I don't have mine yet (they're on the way).

Even if the RF glasses drained twice as fast I'd still want them over the IR versions for the previous reasons stated above.

Kal

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SgtVideo



Joined: 27 May 2011
Posts: 88



PostLink    Posted: Fri May 27, 2011 2:33 pm    Post subject: Reply with quote

kal wrote:
Yeek wrote:
kal wrote:
The RF glasses we carry are definitely the ones we recommend over other IR or DLP Link solutions as they are completely adjustable as SgtVideo mentions. This allows you to tweak out ghosting if required as every projector or display is slightly different. With other glasses you're stuck with what you get.

Our RF Glasses: http://www.curtpalme.com/RFGlasses.shtm

Kal


That's a nice feature to have. I heard that the RF glasses drain battery faster than IR ones...is there any truth in that?


I'm afraid I don't know. I don't have the IR glasses and the RF glasses are so new I don't have mine yet (they're on the way).

Even if the RF glasses drained twice as fast I'd still want them over the IR versions for the previous reasons stated above.

Kal


Well if you believe 60 hours runtime per charge it sounds adequate to me. Charges via USB/Mini USB
cable.

The battery used is Lithium-Polymer and is located in the right ear support. Same
type battery used by radio control aircraft.

Battery# is 402040P, specifications are available on the internet but haven't
located a vendor for these at present. They are supposedly used in Zigbee
and other Bluetooth hardware. If you needed a replacement battery you would
prolly have to go through BitCauldron or Monster. I would think down the road
other vendors will start carrying them.

The Bit Cauldron manual is somewhat better than the Monster version. See
"3D INformation", download BC5000 User Guide.
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kal
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Posts: 12330
Location: Ottawa, Canada

TV/Projector: JVC DLA-RS56


PostLink    Posted: Fri May 27, 2011 2:54 pm    Post subject: Reply with quote

SgtVideo wrote:
The Bit Cauldron manual is somewhat better than the Monster version. See
"3D INformation", download BC5000 User Guide.

Do you have a link to the BC5000 user guide? Or do you mean the BC5100 user guide found here?:

http://www.bitcauldron.com/index.php?option=com_zoo&task=alphaindex&app_id=1&alpha_char=b&Itemid=62

It seems to be the same thing since it covers the BC5000 Glasses and BC100 Emitter.

Kal

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SgtVideo



Joined: 27 May 2011
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PostLink    Posted: Fri May 27, 2011 3:15 pm    Post subject: Reply with quote

kal wrote:
SgtVideo wrote:
The Bit Cauldron manual is somewhat better than the Monster version. See
"3D INformation", download BC5000 User Guide.

Do you have a link to the BC5000 user guide? Or do you mean the BC5100 user guide found here?:

http://www.bitcauldron.com/index.php?option=com_zoo&task=alphaindex&app_id=1&alpha_char=b&Itemid=62

It seems to be the same thing since it covers the BC5000 Glasses and BC100 Emitter.

Kal


Your are correct. BC5100 User Guide.
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Yeek



Joined: 22 May 2011
Posts: 20



PostLink    Posted: Fri May 27, 2011 3:30 pm    Post subject: Reply with quote

Thanks for the manual link.

The manual states that the emitter can scan for existing IR....does it mean I can use my existing Nvidia Vision IR Glasses (either together with the RF glasses or switch modes depending on whether I choose to use the RF or the IR glasses)? I'm wondering if the BC100 Emitter is sort of a universal emitter.....
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Yeek



Joined: 22 May 2011
Posts: 20



PostLink    Posted: Fri May 27, 2011 3:36 pm    Post subject: Reply with quote

I just re-read the manual...correct me if I'm wrong, I think the BC100 Emitter merely can pick up the IR signals from a TV and sync to it rather than be compatible with IR Glasses......
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